
Platform art & the actually existing metaverse: An interview with Jeremy Bailey
Nicola Bozzi
In a recent paper published in Information, Communication and Society, I interviewed four artists working with augmented reality (AR) face filters. The article discusses the role of social …

Talking about virtual and augmented reality
Katerina Girginova
Labels matter. Naming is both, taming and creating. In turn, the way we talk about virtual and augmented reality is important because it shapes the ways in which we think about these technological experiences …

Notes on Helsinki’s Digital Fashion Week
Tyla Stevenson
In late August of 2024, Helsinki Fashion Week (HFW) was held on online, world-building platform VLGE. Still accessible via their Instagram Link Tree, I’ve explored up to 40 different digital fashion exhibitions. When done right …
XR as Spatial Media Across Disciplines
Tyler Blackman and Daniel Harley
In the early stages of an interdisciplinary collaboration that led to a new article analyzing the promotional material for Apple’s “first spatial computer,” the Apple Vision Pro (AVP), our discussions often returned to …


Fiction references in extended reality news: the Matrix is a good thing?
Emma Kaylee Graves-Sandriman
Many science fiction narratives present cautionary tales of technology, particularly when it comes to extended reality (XR; including virtual, augmented and mixed reality). My recent research …

Augmentations of control: Posthumanism, producers, and virtual performers
Caitlyn Ng Man Chuen
While virtual performers have existed prior to the rise of mixed reality, progressions in augmented reality technologies have allowed such performers to appear on stage in …

Parasocial intergroup contact in virtual reality: The importance of presence in 360-degree videos for reducing prejudice
Nili Steinfeld
Virtual reality (VR) has been hailed as the “ultimate empathy machine” (TED, 2015), with immersive storytelling demonstrating remarkable …