How Play Shaped Augmented Reality
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How Play Shaped Augmented Reality

Play has always been at the centre of the metaverse. Gaming technology has a clear place in the history of virtual reality and worlds. From Oculus Rift’s role in reinvigorating interest in virtual reality (Evans, 2018), to persistent virtual worlds like Second Life shaping our perception of virtual worlds (Boellstorff, 2015), games and gaming technology…