Facing the socialisation of augmented reality
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Facing the socialisation of augmented reality

Fifteen years ago, a grad student named danah doyd was finishing off her dissertation titled Taken Out of Context: American Teen Sociality in Networked Publics exploring how teens were leveraging newly forming social media to live their lives in novel ways; boyd spotted people and publics coming of age in new ways.   It’s useful to…

Work and immersive technologies
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Work and immersive technologies

Both augmented reality and virtual reality have increasingly pushed to become key players in the workplace. AR has had a much longer history within the workplace, particularly as an assistive technology in manufacturing industries. There is a body of research in the field of Human Computer Interaction (HCI) that presents experimental cases – with Funk…

The politics of space in Pokémon Go
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The politics of space in Pokémon Go

It’s been over 20 years since the original release of Pokémon Red and Green for the Gameboy, in which players travel the virtual environment to catch virtual creatures called Pokémon. Unlike the Gameboy game, where this encounter with Pokémon takes place in the virtual space resembling the Japanese region of Kantō, players of Pokémon Go…